Guides & builds / Web and mobile apps

Start with the thing someone needs to do.

for founders and teams with an app idea and a specific person who needs it.

Illustrated prototype of the same appointment selection on a phone and in a browser.

Example scenario

An app people can use on their phone

say a customer needs to choose an appointment on their phone. start with that journey: see what's available, choose a slot and get a clear confirmation. a prototype lets us work through the experience before expanding the build.

the goal is an app with a useful core experience, plus an agreed plan for testing, release and keeping it running.

How to approach it

  1. 1

    Define the first useful version

    name the user and their main task. decide what belongs in the first version and what can wait.

  2. 2

    Choose the right home

    work through whether the job fits the web, iOS, Android or a combination. consider device features, access and how people will find it.

  3. 3

    Build, test and hand it over

    test the main journey and its failure cases. agree who owns the accounts, source files, hosting and ongoing maintenance.

Keep exploring

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Want help with your version?

i can work through the setup or build with you. tell me what you want to improve and we'll see whether the work fits.